Part 4 Scripting
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Pickup : MonoBehaviour { public int iLevel = 1; //ACTUAL LEVEL // Use this for initialization void Start () { } // Update is called once per frame void Update () { } private void OnTriggerEnter(Collider other) { if(other.gameObject.CompareTag("PickUp " + iLevel.ToString())) { Destroy(other.gameObject); } } }